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Vizard avatar textures have blurred edges
I am trying to make an animated tree. Right now if I export as osgb, the textures come out sharp pixel to pixel. This is what I want. But when exporting it with cal 3d as an avatar, the textures are blurred. This is a problem because I want my edges to be sharp but this is causing a blurry haze to appear around my textures.
Anyone know whats wrong? Thank you! |
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