WorldViz User Forum  

Go Back   WorldViz User Forum > Vizard

 
 
Thread Tools Rate Thread Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 03-15-2012, 08:20 AM
EnvisMJ EnvisMJ is offline
Member
 
Join Date: May 2009
Location: Purdue University, West Lafayette, Indiana
Posts: 44
IVE texture export from 3DS Max

Is there a particular option that needs to be checked somewhere in the IVE export from 3DS Max that includes the objects textures within the IVE file?

In the past our IVEs have included the textures and they worked fine.

We've changed our pipeline a bit and now the models come in gray unless the original texture files are in an adjacent folder. This is becoming a bit of an issue cause the original texture files are huge by comparison to the rest of the project and we don't want to have to include them like this.
Reply With Quote
 

Tags
.ive, 3ds, export, max, texture

Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
How to render a texture of the transparent object and then blur it whj Vizard 1 09-25-2012 03:15 PM
Avatar texture swaping sleiN13 Vizard 5 06-24-2011 12:48 AM
How to apply shader and render texture to an object whj Vizard 0 04-23-2010 12:23 PM
Successful Cal3D Export But Texture Problems ezanih Plug-in development 2 01-26-2009 04:28 PM
Randomly and Continuously Change Avatar's Face Texture Karla Vizard 4 08-22-2008 12:14 PM


All times are GMT -7. The time now is 12:19 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Copyright 2002-2023 WorldViz LLC