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Change position of MainView after COLLISION_EVENT
hi,
I would like to set the MainView to a new position after there was a COLLISION_EVENT. Calling viz.MainView.setPosition(...) leads to a "RuntimeError: maximum recursion depth exceeded". Code:
viz.collision(viz.ON) def onCollision(info): viz.MainView.setPosition([0,0,0]) viz.callback(viz.COLLISION_EVENT,onCollision) Code:
viz.collision(viz.ON) def onCollision(info): viz.MainView.reset(viz.HEAD_POS) viz.callback(viz.COLLISION_EVENT,onCollision) |
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