WorldViz User Forum  

Go Back   WorldViz User Forum > Vizard

Thread Tools Rate Thread Display Modes
Old 07-20-2009, 05:40 AM
omidbrb omidbrb is offline
Join Date: Dec 2008
Posts: 27
Collision with objects having alpha channel applied to


I'm using some models in Vizard that alpha channel is applied to them. Hence, there are some transparent areas belonging to the model which collides with other objects. Is there any way to exclude transparent parts from collision detection? Is there any way to realize if a specific point in the model is transparent?

Any help would be much appreciated.

Reply With Quote
Old 07-20-2009, 09:56 AM
farshizzo farshizzo is offline
WorldViz Team Member
Join Date: Mar 2003
Posts: 2,849
No, the collision detection engine has no awareness of the transparency of objects. You would ideally remove the transparent objects from your model.
Reply With Quote

Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
retrieve Object names Geoffrey Vizard 11 12-11-2009 04:26 AM
Translating a texture and its Alpha shivanangel Vizard 5 12-02-2008 04:52 PM
fixing alpha textured objects joeymax Vizard 5 05-09-2008 11:31 PM
rotate to object jargon Vizard 1 08-08-2005 12:20 PM

All times are GMT -7. The time now is 02:55 AM.

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2021, vBulletin Solutions, Inc.
Copyright 2002-2018 WorldViz LLC