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Old 07-11-2008, 03:23 PM
timbo timbo is offline
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Join Date: Jun 2008
Posts: 16
depth perception for a DTI 3D monitor

so I have switched from using a virtual environment written in c++ to vizard. Vizard has made everything easier and faster but I have one complaint that maybe someone knows hows to fix.

In vizard the depth perception of objects is not that great. I am using a DTI 3D monitor, all of the hardware is fine since I was running the c++ version earlier. Its taking the viz.go(viz.STEREO) and viz.ipd(0) and laying the two copies on top of eachother to create the 3D image. Is there anything else I can do to increase the depth perception? Thanks
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