#1
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Camare control question(about separated eye view)
Hello. I have a simple question.
I am using emagin HMD (z800), and I have a question about camera control. A Polhemus sensor is placed on the HMD. Datas from the sensor is used for viz.MainView. But for some reasons, I use only POS datas. Like,,, viz.go(viz.HMD) link=viz.link(sensor,viz.MainView) link.setMask(viz.LINK_POS) In my code, to adjust the orientation difference between HMD and viz.MainView, users use keyboard(arrow keys) to rotate MainView. I define it as a initialization. In my code, both left eye cam and right eye cam are controlled at the same time. I know that separated view is rendered for both eyes because I use viz.HMD. Is it possible to control viz.MainView (eye camera?) separately? I have a problem about user's dominant eye. Tha't why I asked camera control. Thank you for reading and sorry for my English as always. |
#2
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Take a look at the following thread.
http://forum.worldviz.com/showthread.php?t=2465 There is some code there that shows how to set up different viewpoints for each eye. |
#3
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Hi, Jeff.
Thank you for reply and the link. I think it will really help me. Different viewpoints is important for my study. Thank you again. |
#4
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Sorry I've got another question.
As I wrote before, I'm using a HMD(z800, emagin, see-through type). (http://forum.worldviz.com/showthread.php?t=2413) To get a match between the real transmitter and the cube I created, I have made a method and it is 80% complete now. Now, a problem appears when I see the transmitter(through HMD) and the cube. If I close my left eye both boxes are almost match(80 or 90 %). Then I open my left eye and close my right eye, boxes are not match(the cube moves some centimeters left from the transmotter). I think it is because of binocular parallax? I thought ipd is reason for that. So I changed ipd like this. viz.go(viz.HMD) viz.ipd(.07) But nothing changed. I know I should use viz.HMD to get a stereoscopic view. In this case, how can I addjust/set the binocular parallax? I am sorry for my basic questions for many times. Thank you. |
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