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Textures of wrl file
Hi All
I'm currently working on a simple program that loads up multiple wrl files which are made by the user. The problem is that sometimes they dont have the textures in the correct place. Is there a way to check to see it the textures have loaded correctly on a model? i want to put an error on my loading screen if they have not. i was going to do it by using <node3d>.getTexture but i cant seem to get anything to work. Thanks |
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