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Scaling avatar meshes
Hello,
I am trying to scale an avatar's head and body separately. I have the Complete Characters DVD set and I am working with casual15_f_highpoly.cfg as an example. When I do this: Code:
c1 = viz.addAvatar('6F/casual15_f_highpoly.cfg ') c1.disable(viz.LIGHTING) print c1.getChildren() print 'Model contains the following scene graph nodes:' for name in c1.getNodeNames(): print ' ',name c1.getChild('casual15_f_highpoly01.CMF').setScale(2, 2, 2) Code:
Loading File: 6F/loadMe.cfg [] Model contains the following scene graph nodes: casual15_f_highpoly.CMF casual15_f_highpoly01.CMF ** ERROR: Could not find child with name 'casual15_f_highpoly01.CMF' Code:
c1.visible(viz.OFF, 'casual15_f_highpoly01.CMF') |
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