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wiimote
Hi all,
I'm looking at integrating the wiimote into an environment created in vizard. I've looked at the documentation in help, still relatively new to python and vizard apologies I have a few questions, I was previously using viz.pick to find out which object the mouse is pointing towards. I'm now using a pointer as demonstrated in the documentation: pointer = viz.addTextQuad(viz.SCREEN, texture=viz.add('arrow.tif')) etc.. I need to select an object how would i achieve this without using viz.pick? I have thought about using the arrow keys to navigate similar to the below code using the arrow keys of the keyboard vizact.whilekeydown(viz.KEY_LEFT, viz.rotate, viz.BODY_ORI, -ROTATION_INC, 0, 0) I have got this far thinking of creating a seperate method for each button vizact.onsensordown(wiimote,wii.BUTTON_LEFT,func,a rgs) I'm not sure where to go from here. I look forward to hearing your opinions on how to approach this. Thanks |
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