#1
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2D Entities in Vizard
Hey there,
I have troubles getting 2d image stuff working in vizard. I know it's a trivial thing to do and maybe it's just me From my OpenGL background I normally would proceed by calling glOrtho to setup the projection matrix and then dump some GL_QUADS ...but somehow I was yet unable to do so in vizard. Would it be possible to point me to a short snippet how i can do it with some foo.png? Thanks in advance, André Last edited by andguent; 03-02-2009 at 07:45 AM. |
#2
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Here is code that will display an image in the lower left corner of the screen. Let me know if anything is unclear.
Code:
import viz viz.go() # Create texture from image file image = viz.add('ball.jpg') # Display image in lower left corner of screen quad = viz.addTexQuad(parent=viz.ORTHO) quad.alignment(viz.ALIGN_LEFT_BOTTOM) quad.texture(image) quad.setScale(image.getSize()) |
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