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Moving view with object
Ok, this is probably going to sound REALLY dumb so excuse me but I am new to Vizard.
What I would like to is make it so when I have a Wheelbarrow move the camera stays behind it at a specified distance. I currently only have the Wheelbarrow moving (and that doesn't even completely work seeing as when I move forward or backwards meanwhile turning the object slows down and goes for twice the time it should); anyway, I have tried nearly everything I could find but nothing seems to work so... heres what I have... it doesn't work at all so any assistance what so ever would be soooooooooo helpful. BTW to anyone who cares this is going to be used for a game prototype so any additional information would be much appreciated. Most of the script below has been derived from tutorials within the trial version. Thanks import viz viz.go() viz.mouse(viz.OFF) viz.add('tut_ground.wrl') Wheelbarrow = viz.add('wheelbarrow.ive') UPDATE_RATE = 0.001 view = viz.add(viz.VIEWPOINT) Wheelbarrow.translate(0,0,6) MOVE_SPEED = 10 TURN_SPEED = 360 MOVE_FORWARD = vizact.move(0,0,MOVE_SPEED,.01) MOVE_BACKWARD = vizact.move(0,0,-MOVE_SPEED,.01) TURN_RIGHT = vizact.spin(0,1,0,TURN_SPEED,.01) TURN_LEFT = vizact.spin(0,-1,0,TURN_SPEED,.01) def mytimer (num1): if viz.iskeydown(viz.KEY_UP): Wheelbarrow.add(MOVE_FORWARD) elif viz.iskeydown(viz.KEY_DOWN): Wheelbarrow.add(MOVE_BACKWARD) elif viz.iskeydown(viz.KEY_RIGHT): Wheelbarrow.add(TURN_RIGHT) elif viz.iskeydown(viz.KEY_LEFT): Wheelbarrow.add(TURN_LEFT) viz.callback(viz.TIMER_EVENT,mytimer) viz.starttimer(1,0.01,viz.PERPETUAL) def updateview(num1): POS = Wheelbarrow.get(viz.POSITION) view.goto([viz.get(Wheelbarrow.get(viz.POSITION))],5,5) |
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