WorldViz User Forum  

Go Back   WorldViz User Forum > Vizard

Reply
 
Thread Tools Rate Thread Display Modes
  #1  
Old 05-14-2013, 01:37 AM
mape2k mape2k is offline
Member
 
Join Date: Mar 2013
Posts: 60
Draw distance

Hello,

is there any way to change the draw distance of the rendering engine? I am using a very large scene and the ground looks very washed out around the viewport. I would like the textures to be rendered in more detail for a longer distance from the viewport.

Thanks!
Reply With Quote
  #2  
Old 05-14-2013, 07:56 AM
farshizzo farshizzo is offline
WorldViz Team Member
 
Join Date: Mar 2003
Posts: 2,849
It sounds like you need to enable anisotropic filtering on the ground texture. For example, try the following command on your ground model or texture:
Code:
ground.anisotropy(4)
This should make the texture appear more sharp when viewing at sharp angles.
Reply With Quote
Reply

Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Problem Vizdlg panel draw order Chapre Vizard 1 05-17-2011 02:29 PM
Camera distance problem CRI Vizard 0 07-28-2010 10:58 AM
Draw line with a triangle at the end Chrissy2009 Vizard 9 08-24-2009 11:12 AM
Draw a triangle instead of a point Chrissy2009 Vizard 1 07-21-2009 09:46 AM
Draw Vector in viewpoint lookat direction Chrissy2009 Vizard 2 05-30-2009 12:50 AM


All times are GMT -7. The time now is 01:17 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Copyright 2002-2023 WorldViz LLC