#1
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No textures in Vizard after exporting from Blender 2.69
Hello everybody,
I tried to load a Scene of a Supermarket after exporting it as a Collada from Blender 2.69. I found on http://www.blendswap.com/blends/view/67147 I'm able to load it in the Inspector and with a Phyton Script. But there is no Texture. I only the a black and White Picture and I can't see through the Windows. What is the workflow with the Blender Version 2.69? I tried to Export it including the UV Textures and the Material Textures. I'm using Vizard 4.10.00005 Thanks a lot. |
#2
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After exporting the model do you see a sub-folder with textures?
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#3
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It's not in a subfolder. Blender Exports them in the same Folder as the .dae file. I have to add, that the textures are not visible in Blender, before Rendering, too.
Is there still the Thing, that they have to be added to the mesh before exporting? |
#4
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Hello,
unfortunately I couldn't find a solution. If I generate objects step by step on my own and export them to worldviz the texture is exported and shown in worldviz (see attached screenshot). Generating a subfolder manually with the name of the .dae didn't help. Kind regards, Christian Any idea? |
#5
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Hello,
yesterday I opened one of the elements from this model http://www.blendswap.com/blends/view/67147 in a new Blender file. I had to manualy asign the texture to each face. After exporting this new model, I could load it in worldviz, with the correct textures on it. But that's not the way it is supoosed to, I think |
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