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Animations and locked bones
Hello,
If you are playing an animation but have a locked bone (such as the head to follow an object), is there a way to tell what euler the animation would have applied to the bone had it not been locked? Thanks, Christian |
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Thread | Thread Starter | Forum | Replies | Last Post |
Smooth transitions back to animations when unlocking bones | Enlil | Vizard | 3 | 04-01-2009 08:24 PM |