WorldViz User Forum  

Go Back   WorldViz User Forum > Vizard

Reply
 
Thread Tools Rate Thread Display Modes
  #1  
Old 09-13-2013, 06:12 AM
kerscha kerscha is offline
Member
 
Join Date: Sep 2013
Posts: 9
Exclamation Collision in Corner Cave

I have looked everywhere for a solution to my problem and have been unsuccessful. I need help to determine why my collision does not work inside of my Corner Cave. When I don't use the trackers (meaning outside of the Cave), collision works just fine. But as soon as I go into the Cave and turn on the trackers, it no longer works.

Inside of my viztracker file, I have the following bit of code:

viz.collision(viz.ON)

def onCollision(info):
print "COLLIDED"

viz.callback(viz.COLLISION_EVENT, onCollision)

Every time I run the program, it prints a whole slew of "COLLIDED" lines, meaning that the collisions are registering. However, when I walk into objects using the Wand's Joystick, I just walk right through them. PLEASE help me, as I have looked everywhere and no such solution exists. Thanks in advance!
Reply With Quote
  #2  
Old 09-16-2013, 05:46 AM
Kevin Chiu Kevin Chiu is offline
WorldViz Team Member
 
Join Date: Feb 2012
Posts: 26
Hi,

Can you provide your viztracker file for us to have a look on it?
It is still hard to say that what is the exact problem form the descriptions.

Thanks.
Kevin
Reply With Quote
  #3  
Old 02-14-2014, 10:10 PM
raj raj is offline
Member
 
Join Date: Dec 2010
Location: India, mumbai
Posts: 19
hi
i m using with Architectural interactive for VR
now mesh collision not working in corner cave mode...not even with world viz examples.
i m attaching tracker file for Reference

reply
regards

raj
Attached Files
File Type: txt Cave2.txt (8.4 KB, 4027 views)
Reply With Quote
  #4  
Old 04-22-2015, 10:54 PM
adhocdown adhocdown is offline
Member
 
Join Date: Mar 2015
Posts: 10
Bump

I'm curious to know the resolution to this problem as I am experiencing the same complication. The only difference is that I am using PPT.

Given that two different tracking systems are experiencing this problem, I think this might be an issue with Vizard's collision handling.

It's very frustrating and I've tried devising numerous workarounds.
Reply With Quote
  #5  
Old 04-23-2015, 12:07 PM
Jeff Jeff is offline
WorldViz Team Member
 
Join Date: Aug 2008
Posts: 2,471
Following up on this this thread.
Reply With Quote
Reply

Tags
cave, collision, tracker


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Collision Exception jassel41 Vizard 2 11-09-2010 05:08 PM
Collision and avatar animation shahramy Vizard 2 10-26-2010 11:47 PM
[New here] Cave joy navigation esuna114 Vizard 2 06-11-2010 04:36 PM
Flipped floor in a CAVE shivanangel Vizard 1 03-10-2010 10:12 AM
Collision with child nodes rubberpimple Vizard 4 09-17-2008 04:27 PM


All times are GMT -7. The time now is 01:23 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Copyright 2002-2023 WorldViz LLC