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  #1  
Old 10-17-2014, 10:59 AM
Qiliang He Qiliang He is offline
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Join Date: Mar 2014
Posts: 24
Turn on Collision, but still can go through

This is a weird thing. I turn on the collision using viz.collision(viz.ON), and all of the objects inside the boundary are impenetrable. But the problem occurs on the boundary. When I go really hard to the wall, sometimes I can go through!?

Does anybody have this experience? I use google sketchup to make the objects.
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  #2  
Old 10-17-2014, 01:50 PM
Jeff Jeff is offline
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How are controlling the viewpoint movements? Does the viewpoint go through when using the standard mouse navigation with default speed?
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  #3  
Old 10-18-2014, 11:43 AM
Qiliang He Qiliang He is offline
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Thank you for your prompt reply!

Yes. I use vizcam.KeyboardCamera with default speed and viz.WalkNavigate, and both of them would go out of the boundary if I keep hitting the wall.

I also implement the joystick version, same result. But I have to emphasize that it only happens when you try to hit the wall for more than 1 second.
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  #4  
Old 10-20-2014, 03:36 PM
Jeff Jeff is offline
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Do you still have this issue if you export the model with the Export Two-Sided Faces option enabled?
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  #5  
Old 11-03-2014, 11:26 AM
Qiliang He Qiliang He is offline
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Oh, you are a genius. Thanks!
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