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3d MAX models, assembling, deassembling
Hi, is it possible to manipulate the assembly of max models imported to vizard? i have seen that the inspector shows the layers and hierarchies of the model (e.g model of an engine) but when opened up in vizard it takes the whole model as a single object. I want to drag the parts away and assemble them again. Is this kind of function possible in Vizard? Thank you
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3d max models, assembling, deassembling |
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