Hi there,
I'm after creating data files for each of my subjects that gives me the position of the joystick as they are driving down my virtual road. I have the following code:
Code:
import viz
#Import vizjoy module
import vizjoy
import time
import math
viz.go(viz.FULLSCREEN)
viz.mouse(viz.OFF)
subject = viz.input('What is the participant number?')
#define speed
MOVE_SPEED = 0.5 #scalar constant for speed gain
#Add a joystick
joy = vizjoy.add()
viz.clearcolor(0.5,0.5,1)
viz.MainView.setPosition(0,.5,0)
sky = viz.add(viz.ENVIRONMENT_MAP,'sky.jpg')
skybox = viz.add('skydome.dlc')
skybox.texture(sky)
#there are two road textures with different line count in the middle
#road = viz.add('road.jpg')
road = viz.add('roadld.jpg')
#road2 = viz.add('road2.jpg')
#add the ground
ground = viz.add('tut_ground.wrl')
ground.setPosition(0,0,25)
#create a texture quad to add the road texture to
#and place it over ground
quad = viz.addTexQuad()
quad.setScale(1,2,1)
quad.setPosition(0,.1,0)
quad.setEuler(0,90,0)
quad.texture(road)
road_position = 0
ground_position = 50
#add road and ground if getting near the end of road
def addRoad():
global road_position, ground_position
viewpoint_pos = viz.MainView.getPosition()
#check to see how close the viewpoint is to the end of the road
if road_position - viewpoint_pos[2] < 50:
#add 50 meters of ground
global ground_position
groundcopy = ground.copy()
groundcopy.setPosition([0,0,ground_position])
ground_position +=50
#add 50 meters of road
for i in range(1,50):
quadcopy = quad.copy()
quadcopy.setPosition([0,.1,road_position])
quadcopy.setEuler(0,90,0)
road_position +=1
addRoad()
#call a timer every frame to check if road needs to be added
vizact.ontimer(0, addRoad)
#change the road texture on keypress
#vizact.onkeydown('1', quad.texture,road2)
#vizact.onkeydown('2', quad.texture,road)
vizact.onmousedown(viz.MOUSEBUTTON_LEFT, quad.texture,road)
#vizact.onmousedown(viz.MOUSEBUTTON_LEFT, quad.texture,road2)
def UpdateJoystick():
#Get the joystick position
x,y,z = joy.getPosition()
#Get the twist of the joystick
twist = joy.getTwist()
#Move the viewpoint forward/backward based on y-axis value
if abs(y) > 0.001: #Make sure value is above a certain threshold
viz.MainView.move(0,0,-y*MOVE_SPEED,viz.BODY_ORI)
#Move the viewpoint left/right based on x-axis value
if abs(x) > 0.001: #Make sure value is above a certain threshold
viz.MainView.move(x*0.1,0,0,viz.BODY_ORI)
#Turn the viewpoint left/right based on twist value
if abs(twist) > 0.001: #Make sure value is above a certain threshold
viz.MainView.rotate(0,1,0,twist,viz.BODY_ORI,viz.RELATIVE_WORLD)
#UpdateJoystick every frame
vizact.ontimer(0,UpdateJoystick)
def mytimer( num ):
print joy.getPosition()
viz.callback( viz.TIMER_EVENT, mytimer )
viz.starttimer( 0, 0.5, viz.FOREVER )
#write out to a file
start_time = time.time()
speed_data = open('speed_' + str(subject),'w')
# Define a function that saves data
# Define a function that saves data
def SaveData(currenttime, key):
# Create the output string
out = str(currenttime) + '\t' + key + '\n'
# Write the string to the output file
file.write(out)
# Makes sure the file data is really written to the harddrive
file.flush()
print out
# Define a function that is called every time a keyboard button is pressed
def mykeyboard(key):
# Calls the function SaveData and hands it the current time and key
SaveData(viz.tick(),key)
# Defines a callback for keyboard events
viz.callback(viz.KEYBOARD_EVENT, mykeyboard)
but obviously the "key" coding for the SaveData and "mykeyboard" part is not going to work but I can't find out the equivalent code to insert for the joystick position. It outputs the joystick position to the screen ok so I just want it to write to a file
Any advice is greatly appreciated!