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#1
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Direct access to phantom omni data
Hi,
I'm trying to "re-wire" the links between data obtained from the phantom omni device and the object it controls in a virtual world. Currently there's a one-to-one mapping between the phantom's pen's position and oriention and the 3D marker object attached to the hd. More specifically, I need the pen's pitch yaw roll to control the movement of one object and the orientation of the first arm, second arm, and "base" to control the position of a second object. I imagine I'll need to direct access to the phantom's data -- is there a simpler solution? Thanks. |
#2
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Hi,
The hd plugin does not provide access to that low level of data. All Vizard provides is the position/rotation of the pen. You can probably calculate the rotation of the base from the x position of the pen. But determining the rotation of the first/second arm would be difficult to calculate. |
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