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#1
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animating complete characters in Vizard
Is it possible to animate complete characters in Vizard?
I have composed this script, but the avatar does nothing and there are no errors in the Vizard console. I'm am a beginner programmer - so I apologize in advance if the correction is rather obvious. I'm trying to move the avatar's arm in a toss type motion. Thanks, Kathryn if key == 'b': print 'pressed b, ball will be tossed to virtual human' #Get a handle to the Neck bone############################################## ########Animate toss in Vizard? forearm = confederate1.getBone('Bip01 R Forearm') forearm.lock() #Disable automatic animation so that we can manually animate it #Lock the head bone so that manual movement of the neck bone also moves the child head bone confederate1.getBone('Bip01 R UpperArm').lock() confederate1.getBone('Bip01 R Hand').lock() forearm.setEuler(50,0,0) ball.goto(.9,1.25,4.8,5) |
#2
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Please use the code tags when posting code to preserve the indentaton. The following will move the avatar's arm.
Code:
import viz viz.go() female = viz.add('vcc_female.cfg', pos = [0,0,5], euler = [180,0,0]) female.state(1) def tossBall(): forearm = female.getBone('Bip01 R Forearm') forearm.lock() forearm.setEuler(90,0,-90) vizact.onkeydown('b', tossBall) |
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