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Problem with importing Quake2/md2 models
Hi everybody,
I'm currently fiddling around with the Trial Version (3.12.0004), and one of the first things I wanted to try is loading a md2 model... mostly just for the fun of it. However now it took me at least 2 hours until I found out how to convert those REALLY old QuakeI-models into md2, but if I try to add them into Vizard (via viz.add), I get the following: Code:
Traceback (most recent call last): File "<string>", line 11, in ? File "VizardTutorial1.py", line 5, in ? ogre = viz.add('ogre.MD2') File "F:\Program Files\WorldViz\Vizard30/python\viz.py", line 8575, in add raise ValueError, 'Unrecognized file extension: '+fileType ValueError: Unrecognized file extension: MD2 Any suggestions into which format I should convert the md2-file to, in order to oblige Vizard most likely? I already tried Blender, but somehow the textures got lost on the way (the plain meshes worked, though!)... Last edited by johanzebin; 02-15-2009 at 03:42 PM. Reason: cancer in spelling |
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