WorldViz User Forum  

Go Back   WorldViz User Forum > Vizard

Reply
 
Thread Tools Rate Thread Display Modes
  #1  
Old 04-21-2010, 07:54 AM
a_kiefer a_kiefer is offline
Member
 
Join Date: Apr 2010
Posts: 2
Importing material/objects from 3DS Max to Vizard

I'm attempting to import a wall with refractory material I created in 3DS Max. I am exporting the file as a .3ds file and when I try to pull it into Vizard the wall only shows up as a white object (the wall was created with a white color) with no refractory material. Can't figure out why this is happening. Do I need to export the file in a different format?
Reply With Quote
  #2  
Old 04-21-2010, 09:33 AM
Jeff Jeff is offline
WorldViz Team Member
 
Join Date: Aug 2008
Posts: 2,471
Try exporting to the OSG format. The OSG exporter for Max is available from our downloads page and the Vizard docs have some information about using it.
Reply With Quote
  #3  
Old 04-23-2010, 07:17 AM
a_kiefer a_kiefer is offline
Member
 
Join Date: Apr 2010
Posts: 2
Is the exporter available for the latest 3DS Max version? I tried this with an older version of the 3DS Max software and it didn't change anything; however, when building the same wall and then exporting it in .3DS format using the latest 3DS Max version we get wall opacity, just no refraction. I'm thinking maybe using OSG format here might do the trick?
Reply With Quote
  #4  
Old 04-23-2010, 10:38 AM
Veleno Veleno is offline
WorldViz Team Member
 
Join Date: Sep 2005
Posts: 148
Special materials like raytraced refraction cannot be used in realtime applications. It's not as much a Vizard limitation as it is a limitation of the medium. Currently, the exporter supports the following slots in the standard material:
-Diffuse (and opacity as an alpha channel of the diffuse texture)
-Self-Illumination
-Reflection (stored bitmap only)

Refraction can be simulated if you are able to write your own shaders, though it may be more trouble than it's worth.
Reply With Quote
Reply

Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Realistic Light and Shadows Using Vizard and 3DS Max jde Vizard 4 07-13-2012 10:58 AM
.3DS importing in Vizard and 3D Studio jde Vizard 1 08-28-2009 03:14 PM
Vizard tech tip: Using the Python Imaging Library (PIL) Jeff Vizard 0 03-23-2009 11:13 AM
Vizard tech tip: Text to Speech Jeff Vizard 1 01-15-2009 09:39 PM
Vizard won't run wouters Vizard 5 02-05-2008 11:12 AM


All times are GMT -7. The time now is 03:08 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Copyright 2002-2023 WorldViz LLC