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Use Controller as Grabing tool
Hello,
im trying to use the controller as a tracker. the basic idea is i want to move the right/left arm with a controller to grab things and replace them in my 3d world. My program currently runs via a oculus rift dk2 display and has the dk2 tracker to move around in the world. What i am basicly aiming for is to add an avatar whos arm i can move with the controller. But all i found was just the input which reacts to my controller orders but i cant connect to for example the left arm of my "head and arms" avatar cause you can only connect trackers to body parts of avatars, as it seems. I dont want to create a transport in via i want to controll a body part of my avatar to prevent confusions. So i assume i have to create a new tracker right? do i have to use an merged tracker and give him the Xbox settings? if thats the case how do i setup that merge tracker? or am i completely wrong and i have to do sth completely different? Thanks in advance Patrick |
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