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Old 10-15-2013, 08:51 AM
sleiN13 sleiN13 is offline
Join Date: Dec 2008
Posts: 83
Bug in setPosition

I found a bug in the setPosition of Node3D (VizNode)

import vizshape, viz


group1 = viz.addGroup()
group1.setPosition(3.0, 0.0, 10.0)
cube1 = vizshape.addCube(3.0, parent=group1)
cube1.setPosition(0.0,0.0,10.0, mode=viz.ABS_GLOBAL)

group2 = viz.addGroup()
group2.setPosition(3.0, 0.0, 10.0)
cube2 = vizshape.addCube(2.0, color = (1.0,0.0,0.0), parent=group2)
cube2.setPosition((0.0,0.0,10.0), mode = viz.ABS_GLOBAL)
The following simple example should place the two cubes on the same location. Both use the "mode=viz.ABS_GLOBAL" flag to set the cube on "0.0, 0.0, 10.0" position. The first white cube will be placed correctly the second red cube will be placed relative to the parent.
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Old 10-16-2013, 12:20 AM
Frank Verberne Frank Verberne is offline
Join Date: Mar 2008
Location: Netherlands
Posts: 148
If you change:
cube2.setPosition((0.0,0.0,10.0), mode = viz.ABS_GLOBAL)
cube2.setPosition(0.0,0.0,10.0, mode = viz.ABS_GLOBAL)
then both cubes are set in the same position. Apparently, there's a difference between node.setPosition((0.0,0.0,10.0)) and node.setPosition(0.0,0.0,10.0).
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Old 10-18-2013, 02:25 AM
sleiN13 sleiN13 is offline
Join Date: Dec 2008
Posts: 83
You would expect it to just work. Took me hours to figure out that this was the cause of my problem. I don't know on how many other locations in my code I might have used this construction.
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