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Npr
Hi all, as part of a final yr project for my degree i want to produce a walk-through using non-photorealistic rendering techniques. I'm experimenting with a GLSL sketch-like shader produced using Mental Mill (i am not a programmer) using:
- toon2 = viz.addShader(vert='MySketch1_v.gl', frag = 'MySketch_f.gl') - - box2.apply(toon2) - but i get this error message: glLinkProgram "" FAILED Program "" infolog: Vertex info ----------- (20) : warning C7011: implicit cast from "vec4" to "vec3" (20) : warning C7011: implicit cast from "vec4" to "vec3" Fragment info ------------- (581) : warning C7011: implicit cast from "vec4" to "float" (581) : warning C7011: implicit cast from "float" to "vec4" (581) : error C3002: call to undefined function "saturate" I would be VERY grateful of ANY help at all with this as I feel like i've come to a grinding halt. (I have attached the vert and frag files converted to txt so that i could upload them) Regards Nige Last edited by nige777; 11-26-2007 at 08:32 AM. Reason: Attach shader files. |
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