WorldViz User Forum  

Go Back   WorldViz User Forum > Vizard

Reply
 
Thread Tools Rate Thread Display Modes
  #1  
Old 08-29-2009, 01:14 PM
Brett Lindberg Brett Lindberg is offline
Member
 
Join Date: Jul 2008
Posts: 18
Take 3: how do I render multiple views to one texture?
There's only one example on the forums: http://forum.worldviz.com/showthread.php?t=2003, but that's only for one view.
Reply With Quote
  #2  
Old 09-03-2009, 06:05 PM
farshizzo farshizzo is offline
WorldViz Team Member
 
Join Date: Mar 2003
Posts: 2,849
For each view, you would create a separate render node and render texture. You would then apply all the render textures from each view to a separate texture unit of a quad. Finally, you would apply a fragment shader on the quad that performs the undistortion using the different textures. I can provide some sample code that sets this up if you like, but you would still need to come up with your own shader code that performs the undistortion.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
View nlfrnassimi Vizard 0 03-17-2009 02:01 AM
View nlfrnassimi Vizard 4 03-12-2009 05:25 AM
problem with stereo mode shivanangel Vizard 3 10-17-2006 09:58 AM
keeping a 3d object in front of the view tavaksai Vizard 1 07-07-2004 09:33 AM
SEOS HMD 120/67 compatability John Vizard 18 05-28-2004 11:13 AM


All times are GMT -7. The time now is 02:17 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2025, vBulletin Solutions, Inc.
Copyright 2002-2023 WorldViz LLC