![]() |
#1
|
|||
|
|||
Avatar vs table
hi,
I've a problem. My avatar is sitting in a chair in front of a table. Then he walks to the point X (behind the chair). While his doing this, he is walking through the table and this doesn't look very realistic. how can I avoid this? thanks for help. |
#2
|
|||
|
|||
You can try increasing the value of the turnSpeed when using the vizact.walkTo action. This will make the avatar turn towards the destination more quickly and might prevent it from walking into the table.
Another option is to use the vizact.turn action to have the avatar turn towards the destination first, then walk straight there. |
![]() |
Thread Tools | |
Display Modes | Rate This Thread |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Collision of an avatar with a quad | Frank Verberne | Vizard | 8 | 06-04-2008 10:44 AM |
Looking through the eyes of an avatar | Frank Verberne | Vizard | 2 | 04-01-2008 06:52 AM |
How to make avatar's eyes to blink when speaking | michelcm3 | Vizard | 12 | 01-15-2008 09:48 AM |
avatar neck too short | aa-chris | Vizard | 2 | 10-16-2007 10:28 AM |
Avatars in an array and link/unlink | betancourtb82 | Vizard | 7 | 09-05-2006 05:06 PM |