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Diffuse Maps in 3ds not exporting to OSGB
I know this has been a topic a few times, but I can't figure out how to get the osgb exporter in 3ds to export my diffuse maps correctly. I've attached images of my desired export result, how it looks when rendered in 3ds, and my osgb export settings. I apologize the screen shot from Vizard is dark, but the issue is that none of my maps made it through the export process.
Any help, ideas, or directions is greatly appreciated! I'm using 3ds MAX 2013 with Vizard 5 |
Tags |
3ds max, osgb, osgb export |
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