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viz.lookat() with 3d text problem
Hi,
I am trying to have your 3Dtext always look at the camera. But instead of facing the camera from the normal left to right, the 3d text always orients to has its back to the camera. Any idea how to fix this? My code is nothing special, just: #Orient the Text toward the camera def faceCamera(self): self.tpressure.lookat(self.view.getPosition()) Thanks, George |
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