#1
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viz.eyeheight ( )
The command viz.eyeheight does not seem to be working as I expect.
The helpfile says, "Normally, issuing viz.reset(viz.HEAD_POS) will reset the view model to (0, 1.82, 0). The eyeheight command changes the Y value and will affect subsequent resets." Yet, when I do a reset, whatever I punched into the viz.eyeheight() does not seem to matter; the eye height is effectively set to 0 regardless of what I set to be the eye height previously (plus the position sensor's value, if it's being used). Am I doing something wrong? Here's my code (minus some formatting that gets lost in this bulletin board): -------------------------------- # [snipped stuff here] if testing: viz.go(viz.MONO) else: viz.go(viz.HMD | viz.STEREO) viz.eyeheight(5.0) # . # [more code in here, snipped] # . def KeyboardFunction(key): if key == 'r': viz.reset(viz.HEAD_POS) viz.reset(viz.HEAD_ORI) viz.reset(viz.BODY_ORI) ---------------------------------- as mentioned, pressing 'R' sets my view height to 0 + (position sensor, if used). |
#2
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Hi,
Would you mind including the portion of your code that uses the sensor? Thanks, farshid |
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