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post-processing effect to single object
Hi,
I need to access the currently displayed pixels on screen within a fragment shader. For which i found the access through vizard's post-processing at http://docs.worldviz.com/vizard/postprocess_basics.htm using vizpp_InputTex. However it only refers to shader which are applied on whole screen. How can I apply the the shader using postprocess to only specific objects? Something like this : effect = RedEffect() object.apply(effect) In which case only the object should have redeffect applied to it and rest of objects should have no effect. |
Tags |
effects, object, post process, shader |
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