#1
|
|||
|
|||
Lightmap VRAY
Hello
I have read the Lightmap tutorial on the wiki, and it worked for creating lightmaps for vizard using 3dsmax scanline render setting. I have created a scene in 3dsmax that uses vray to produce the lighting. I was wondering how I go about baking lightmap using vray? When I follow the wiki lightmap tutorial, max crashes! Both 32 and 64 bit version. When I tried to render a lightmap using VrayLightingMap element in the baking dropdown menu. (See screenshot) It did render successfully, but it appeared to render something that resembles a complete map! (See screenshot) When I created a standard material, with a diffuse and lightmap (both rendered using steps above) it created a model with a dark texture that wasn't the same when I rendered in viewport. (I have also attached this OSGB file) Is there a process that was followed to render lightmap in vray for the dojo/piazza in Viz4? Thanks! David |
Tags |
lightbaking, vray |
Thread Tools | |
Display Modes | Rate This Thread |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
VRay, and Complete Character animation questions | Lithium | Vizard | 1 | 07-27-2011 12:21 PM |
How to convert VRay material into Vizard? | hengshan.li | Vizard | 4 | 01-18-2011 09:14 AM |