WorldViz User Forum  

Go Back   WorldViz User Forum > Vizard

 
 
Thread Tools Rate Thread Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 11-17-2003, 03:08 PM
adimov adimov is offline
Member
 
Join Date: Sep 2003
Location: Santa Barbara, CA
Posts: 11
2D graphic problems

There is a disparity in the way OPENGL graphics look in 2.11 and 2.12. When moving objects that have been passed layers, for example:
viz.startlayer(viz.QUADS)
viz.vertexcolor(1, 1, 1)
viz.vertex(0,0,0)
viz.vertex(0.05,0,0)
viz.vertex(0.05,0.05,0)
viz.vertex(0,0.05,0)
trace = viz.endlayer()

all my objects are moving together, not just the one I am actually moving. The objects are a part of a class with many instances and when I move one instance all of them are moving together. Furthermore, the scale of the objects in not the same as in 2.11
Also, the colors of different objects switch sometimes...
I can send the code if you want me to, or maybe you already know what the problem is,
Thanks,
Alex
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -7. The time now is 07:31 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Copyright 2002-2023 WorldViz LLC