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Model sizes
Hi all,
We are creating a model for a third party who will he using Vizard to create a virtual tour. We are modeling in Cinema4D and will be converting to .OBJ for import into Vizard. We have a few questions regarding this that we can't find answers to: Is OBJ the best format? Is there a rocommended polygon maximum size for the total model? Is it best to keep texture all at the same size: 512 for example? We won't be involved in the Vizard side of thing, directly, but want to make sure we supply a model that's going to import and work fine, without too many changes to be made. It is a detailed model, and this worries me a little. Thanks for your help. Pastscapian |
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