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  #1  
Old 04-08-2012, 08:37 PM
Darkmax Darkmax is offline
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Join Date: Feb 2010
Posts: 108
i think you need to create this animations in 3ds max like jeff said, or i don't know if is possible to do a vertex animation in 3ds max and the export it like a osg and run the animation when you want it.

i think there is plugin somewhere to control the animation of a osg file with vizard 3 but i don't know if this works with vizard 4.
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  #2  
Old 04-10-2012, 12:09 PM
hotshotiguana hotshotiguana is offline
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Join Date: Mar 2011
Posts: 22
I think for what I am doing a 3DS Max arrow is not going to be the best option (although it definitely looks better than any arrow I have seen online), due to the changing control points, the changing width on the arrow, and the beginning and end points. I can implement this with 100 (or more) viz.LINE_STRIP segments to create this arched line, but it is definitely not the cleanest or best looking way to approach this. Is it possible in Vizard to create a plane, a cylinder, or a box that can bend with respect to about 10-15 control points on a half-circle? I am really hoping there is a way to create a single unbroken segment to connect these two points.
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3ds max, plane, vizshape


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