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  #1  
Old 08-15-2009, 04:00 PM
Vkathrynr Vkathrynr is offline
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Join Date: Sep 2005
Posts: 12
animating complete characters in Vizard

Is it possible to animate complete characters in Vizard?

I have composed this script, but the avatar does nothing and there are no errors in the Vizard console. I'm am a beginner programmer - so I apologize in advance if the correction is rather obvious.

I'm trying to move the avatar's arm in a toss type motion.

Thanks,
Kathryn

if key == 'b':
print 'pressed b, ball will be tossed to virtual human'
#Get a handle to the Neck bone############################################## ########Animate toss in Vizard?
forearm = confederate1.getBone('Bip01 R Forearm')
forearm.lock() #Disable automatic animation so that we can manually animate it
#Lock the head bone so that manual movement of the neck bone also moves the child head bone
confederate1.getBone('Bip01 R UpperArm').lock()
confederate1.getBone('Bip01 R Hand').lock()
forearm.setEuler(50,0,0)
ball.goto(.9,1.25,4.8,5)
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  #2  
Old 08-17-2009, 01:35 PM
Jeff Jeff is offline
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Join Date: Aug 2008
Posts: 2,458
Please use the code tags when posting code to preserve the indentaton. The following will move the avatar's arm.

Code:
import viz
viz.go()

female = viz.add('vcc_female.cfg', pos = [0,0,5], euler = [180,0,0])
female.state(1)

def tossBall():
	
	forearm = female.getBone('Bip01 R Forearm')
	forearm.lock()
	forearm.setEuler(90,0,-90)

vizact.onkeydown('b', tossBall)
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