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Old 07-26-2016, 03:32 AM
pawan pawan is offline
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Join Date: Jul 2016
Posts: 7
Moving characters in osgb file

Hi guys,

I am having an OSGB files with 2 characters in it, when i am trying to apply actions on them i am getting this error, "'VizChild' object has no attribute 'stopAnimation'"
After exploring, i got to know that in order to apply animation on those avatars i have to first get them in 3d format (using 3d max and cal3d exporter).
So my question is, i don't have .max file now, can't i use osgb file to export this avatars from 3d max?
Can you please get me tutorial on how extract an avatar from osgb file using cal 3d exporter.??

Please helP!!
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3d max, cal3d, osgb export


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