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#3
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Thanks for your answer. For now the model is only partially light mapped because it's under development. The light mapped parts of the model were self illuminated in Vizard, but it seemed that the parts that were not light mapped got illuminated by the headlight, which is what I didn't want. I guess I can avoid the problem in the future by giving a self illuminating texture to all parts of the model. So far I'm trying to achieve a lighting without the headlight, just self illuminating textures or black unlit objects.
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disable, headlight, vizard5 |
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