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Old 05-27-2004, 02:35 PM
epl epl is offline
Join Date: Feb 2004
Posts: 7
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coalesceing euler angles

Hi to everyone on the board. I have a quick question that I hope someone can answer. Currently I am in the process of developing some vizard code that will simulate inconsistent eye contact between an avatar and the user equipped with a head mounted display. The HMD outputs the euler angles of the users head movements. The euler angles are then fed into the avatar.avstu.command() function after some additional processing to achieve an appropriate level of eye contact. At a certain point I am have the avatar completely break away from being dependent on the euler angles generated from the HMD. From here I have two sets of euler angles, one being generated by the computer and one generated by the HMD. I was wondering if anyone has a good idea on how I can smoothly synchronize these euler angles, so that the avatar is once again dependent on the HMD values. Thanks.

Eric Laschinger
Research Assistant
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