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  #1  
Old 08-20-2006, 07:13 PM
k_iwan k_iwan is offline
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Talking Another general (curious) Questions...

Hi again,

I've been using vizard for quite sometime now, and I must say It's a great piece of software. Big plus!!! on the functionality side. I was able to use 5dt data glove and clustering with no problem at all.

Due to the nature of my position while working with vizard (3d artist - bit of scripting), I'm curious If vizard dev team would improve the program visually;
a) Real Time Bloom effect? I fake this effect within blender using Yafray, bake the texture -> import into Vizard
b) Real Time Global Illumination? This again, I bake in Blender using Yafray.
c) Real Time soft/Hard Shadows? I bake shadows in BLender by using Yafray(again), L3DT, others. I find in Vizard that light penetrates polygons and after polygons even.. I could see light in a enclosed polygon room.

Considering that Vizard actually runs on Opengl... is there a plan to give support on DirectX as well??

Is there an example how to implement CG shaders into vizard? like cg code -> vizard plugin sdk -> xxx -> xxx -> vizard?

I'm asking just out of curiosity. Thanks for your time.

Regards,
Iwan
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  #2  
Old 08-21-2006, 10:51 AM
Gladsomebeast Gladsomebeast is offline
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Location: Isla Vizta, CA
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Developing the visual capabilities of Vizard is important to us. Vizard 3.0 will have a number of improvements that have not yet been finalized.

Vizard currently supports the Open GL 2.0 shading laugage. Check out the examples Vizard30\examples\shader
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  #3  
Old 08-22-2006, 10:48 AM
tobin tobin is offline
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Posts: 251
Regarding your c) from above, can you elaborate or attach a screenshot. I'm not following what you mean by light penetration.
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  #4  
Old 08-24-2006, 06:53 PM
k_iwan k_iwan is offline
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Hi,

I will. I'm tied up this week, I'll send you couple of screen-shots by next monday. Thanks!

Regards,
k_iwan
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  #5  
Old 08-27-2006, 05:08 PM
k_iwan k_iwan is offline
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Posts: 115
Demo created to explain point (c) above... and open day in out dept.

@tobin;

I've created a demo where light penetrates polygons as I mentioned above in point (c). The filesize is 3.5 mb, I can't post this in the forum, could I send this to your email address instead?

My vizard expired last night, I tested the files and all worked fine.

When will the next beta be released? We are going to have an open day in our dept. on 09-sept-06 The demos that we created utilise features from Vizard 3 beta, and can't be run from Vizard 2.53 (this is the license that we owned). (pls check www.mq.edu.au for more info about the open day)

Regards,
Iwan
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  #6  
Old 08-29-2006, 03:44 PM
Gladsomebeast Gladsomebeast is offline
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A new beta will be released sometime this week.
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