WorldViz User Forum  

Go Back   WorldViz User Forum > Vizard

 
 
Thread Tools Rate Thread Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 01-19-2017, 04:33 AM
Patrick Patrick is offline
Member
 
Join Date: Oct 2016
Posts: 13
Cooperation of things within the Virtual world

Hello,

So i wrote a Program where i implemented a STL-Data (Basicly a Matlab created cuboid that should simulate a heating system).
Recently i started to use physics in my Program.

Code:
viz.setMultiSample(4)
vizconnect.go('vizconnect_hand_vive.py') 
viz.phys.enable() 
viz.collision(viz.ON)

ground = viz.addChild('ground_gray.osgb')
ground.collideplane()
Heizung = viz.addChild('heiz2.osgb')
Heizung.collideBox()
I set the ground as bottom and enabled the Heizung for physics via the CollideBox command.
The problem that i have now is that the cuboid (who is higher than he is wide) just drops over to the front. What i want it to do tho is to fix that cuboid at the bottom so it basicly simulates an imobile machine. So the question is can i attach that Child to the ground level and make it kinda "heavy" as if a massive metal block would stand there.

And on top of that i wanted to figure out a way to attach smaller boxes to it. Basicly if i take a generated box and put it at a certain point of the Big block it gets attached to that point.

Code:
box1 = vizshape.addCube(size=0.2, pos=[0,1.45,5.4],alpha=1)
box1.collideBox()
So if i take that Box and put it at a certain point (that i defined before) somewhere on the side of my "Heizung" it gets attached to that automatically and stays at that point? But if i grab it again i want to be able to remove it again aswell.

Thanks in Advance
Reply With Quote
 

Tags
@jeff

Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Augmented Reality: virtual world not overlapping real world correctly Vaquero Vizard 7 04-15-2016 01:14 AM
Making Virtual World Using Video Recording Hitesh Vizard 2 06-22-2015 09:03 AM
Showing another program in a virtual world Frank Verberne Vizard 3 01-16-2013 10:26 AM
why is time faster in my virtual world? billjarrold Vizard 1 11-24-2009 05:33 PM
Vizard as a social virtual world engine Gerard Vizard 3 02-14-2008 02:22 PM


All times are GMT -7. The time now is 09:57 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Copyright 2002-2023 WorldViz LLC