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node3d.center function
Hi,
Is it possible to stop the node3d.center(...) function from changing the position of the object as soon as it is called? For example: obj1 = viz.add('box.wrl') obj1.rotate(40,0,0) obj1.center(-1,0,-1) As soon as the center function is called, it changes the rotation (translation really) of obj1 relative to new center. I would like obj1 to stay still when center function is called and rotate around the new center only when obj1.rotate(...) is used. Max |
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