#1
|
|||
|
|||
Error exporting mesh
I'm trying to export a mesh file (CMF) from one of the Complete Characters MAX source file (female). At the second step (bone assignment) I can't get passed this, receiving a message error: Invalida material, please set a material on the node.
Here's a screenshot of what I'm getting: https://dl.dropbox.com/u/178438/cal3d_error.png My objective is to save every morph from the face expression and use it in vizard as possible face morphs. |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Identify a class via its mesh | EnvisMJ | Vizard | 1 | 02-15-2012 08:43 AM |
Collide mesh on child objects | Enlil | Vizard | 1 | 08-31-2010 05:52 PM |
chain mesh collisions | mkmatlock | Vizard | 1 | 08-31-2010 12:44 PM |
Multiple Mesh Avatar Texturing | v-jbinney | Vizard | 6 | 11-13-2007 11:00 AM |
changing the texture of an avatars shirt/body | bailenson | Vizard | 19 | 05-04-2006 10:00 AM |