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Using Animations in Non-Avatar Models
I have a .FBX file of a drone with propellers that are rigged for animation. When I use the Vizard Inspector on the file I can find the animation for making the propellers spin (it has the name 'Take 001', and is the only animation). Inside the Inspector I can also watch the animation proceed. How would I go about telling Vizard to run the animation?
I tried the following, but it doesn't work because the drone model is not an avatar file. Code:
drone = viz.addChild('Drone.FBX') drone.state(1) --Frank |
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