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stereo-projection
Hello, I have question regarding stereo-projection.
I would like to produce the image for the right and left eye separately on one client, with the aid of an nvidia-quadro-card. Furthermore I would like to use a curved-screen so I need a distortion-correction and edge-blending for a multi-channel projection. Is there a chance to do this with Viziard directly? If not, I will have to use an aditional Software-tool from another vendor, which archives this based on OpenGL- and DirectX-commands directly on the render-engine. This tool seems to have a very high-performance but there is a problem. The tool takes the openGL-output of a window and warps this into the configured projection. If I want to transform the image for the right and left eye on one Client I have to calculate the images each within separate windows. If I use the command “viz.STEREO” I get one big image with the information for the left and right eye. Is there a possibility to get two separate images in stead of one? Also I’m open to other solutions regarding this problem. |
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