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Scaling
Hello. I am running into weird things with scale. I made a box in 3dsmax and it is 1 m by 1 m. Then I scaled it by .1 in all directions and added it to my world. However, it is spanning from -5 to +5 in either direction. Why is this? I need to be doing some fine calculation of the coordinates of holes in this box and I need consistent scale.
Also, I want to add text to the specific coords that I find for the holes, however it seems the text coordinate system is different - 0,0,0 is in the lower left corner, not at 0,0,0 in my world. How can I get text to translate to a coordinate in the world? I tried this: Code:
text = viz.addText('Hi') text.translate(0,0,0, viz.ABSOLUTE_WORLD) |
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