WorldViz User Forum  

Go Back   WorldViz User Forum > Plug-in development

Reply
 
Thread Tools Rate Thread Display Modes
  #1  
Old 03-10-2009, 06:09 AM
moooh moooh is offline
Member
 
Join Date: Dec 2008
Posts: 19
Custom node and other examples?

I see mention of an example project called custom node but I can't seem to locate it anywhere.

I'm planning on making a plugin that takes several python objects and apply some visual CSG, i.e. affect which parts of nodes are rendered to which pixels.

I can also accomplish this using a shader modifier, but in that case I would need to be able to specify and dynamically alter input parameters to the shader. Can this be done when using it as a modifier? I couldn't find much information in the Vizard help regarding modifiers. Are there any other places a more extensive explanation is available?
Reply With Quote
  #2  
Old 03-10-2009, 03:04 PM
farshizzo farshizzo is offline
WorldViz Team Member
 
Join Date: Mar 2003
Posts: 2,849
The SDK available on our download page contains an example custom node plug-in.

If all you want to do is apply a shader, then there is no need to create a custom node or modifier. Vizard has built-in support for creating and applying shaders to nodes. There are a few examples that come with Vizard showing how to use shaders.
Reply With Quote
Reply

Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -7. The time now is 10:21 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Copyright 2002-2023 WorldViz LLC