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Viewpoints outside the main window
In the tutorial Using windows & views the concept of viewpoints is demonstrated, and it's all clear.
However, I need two (in the nearby future three) viewpoints of the scene that are not contained in only one window, but have different positions on my monitor; for example, see the screenshot below: At this moment, I use two different instances of Vizard, each loading the same scene, and I send the scene's parameters over the network to all running instances. The problem is that in this way I cannot synchronize everything exactly the same. As an example: if I let the woman being shot (different avatar state), the 'upper woman' falls slightly sooner or later than the 'lower woman' (and sometimes it really goes synchronized). Of course I will be able to synchronize this (i.e., I think I'll be ), but that takes a lot of work and overhead, while different viewpoints will solve it all in once! |
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