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  #1  
Old 03-17-2015, 08:43 AM
BSUGeek BSUGeek is offline
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Join Date: Oct 2014
Posts: 23
environment map error help

Here is my code. I keep getting an error "Failed to load texture: 'space1_posx.jpg" I don't understand what's happening. When i run it I just get a grey screen but I'm trying to get an outer space sky.

Code:
import viz
viz.go()

#Add Sky
env = viz.add(viz.ENVIRONMENT_MAP,'space1.jpg')
sky = viz.add('skydome.dlc')
sky.texture(env)
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  #2  
Old 03-17-2015, 11:01 AM
shivanangel shivanangel is offline
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Join Date: Feb 2006
Location: New Jersey
Posts: 180
The tutorial you are following uses a series of textures to produce the panoramic object, one for each orientation, a cube map.

Is your sky a cube map or just one texture you are trying to use as a cube map?
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  #3  
Old 03-17-2015, 11:10 AM
BSUGeek BSUGeek is offline
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Posts: 23
I believe it's just 1 texture. is there a way to make it a cube map?
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  #4  
Old 03-20-2015, 05:22 AM
BSUGeek BSUGeek is offline
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I still don't understand the error I'm receiving... Can anyone help?
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  #5  
Old 03-20-2015, 11:24 PM
Jeff Jeff is offline
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Join Date: Aug 2008
Posts: 2,462
The viz.addEnvironmentMap command requires 6 textures. If you supply a filename that is a single texture you'll get an error. If you search for 'cubemap' and 'skybox' online you'll get an idea of what's required by this command. Also, the panorama demo in the Vizard help uses a cubemap. There maybe sites where you can download cubemaps that would work for your application.
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