#1
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Making an avatar speak while performing an idling animation
Hi there,
If I have an agent who is currently performing some type of idling behavior/animation, but I want it to speak on command, how do I do so? I read about the 'execute' command in VizHelp, that states: "Perform animation 2 once while animation 1 is going" However, I think something about the speak command is incompatible with execute, because I get an 'AttributeError: Action instance has no attribute '__int__''. If I do write something like: agent.idle(16) #where 16 is the idling animation speech = agent.speak(---, ---, ---) agent.act(speech) Then the program has to wait until the idling behavior is done until the avatar can speak. Thanks for your help! |
#2
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Hi,
You can perform actions simultaneously by adding them to different channels. The default channel is 0. So try adding the speech action to channel 1: Code:
agent.act(speech,1) |
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